
We are Slytrunk
A team of fans who build like it.
We build the things communities gather around. A brand, a product, a live experience, a moment worth sending to someone. Made together, and held to a standard we set ourselves.
Intelligence
AI made it faster. That was never the interesting part.
We treat it as an instrument. Speed is only interesting for what it makes worth attempting, and the idea that died because it would have taken a year is a different conversation now.
Nothing ships until someone here has had their hands on it. That has not changed and it is not going to.
The bench
Everyone here answers for something specific.
25 people · one shop


Luke

Cory

Phil

Dave

Clint

Daniela

Simon

Andrew

Julia

Michael

Niko

Ben

Casey

Cat

Shah

Philip

Mark

Su

Jon

Alex

Aye

Jeremy

Klaus

Scott
Capabilities
The idea can change. The standard doesn't.
Three groups, one shop. Nobody hands work across a wall here, which is why the list below reads as one engagement rather than three quotes.
Intelligence gets us from idea to running system faster. Nothing ships until someone here has had their hands on it.
01
Product & Strategy
Deciding what is worth building, and then being held to that decision.
- Market and category analysisWhat the category already does, and the part of it everyone has agreed to tolerate.
- Audience research and segmentationWho is actually opening this, on what, and at what hour.
- Product strategy and roadmapShort enough that we can actually keep to it.
- Journey mapping and testingWatching someone use it before anyone here calls it good.
- Prototyping and validation sprintsA working answer in weeks, so the argument is about something real.
- Live-ops and operator toolingThe screens your own team lives in on a match day.
02
Design & Brand
Two colours per surface, and no motion that needs a paragraph next to it.
- Experience and interaction designA control works when nobody notices they used it.
- Design systems and guidelinesDone when nobody has to ask a question to use it.
- Brand identity and architectureWe start by agreeing what the thing will not be.
- Art directionPhotography, type and field, decided once and held.
- Motion, 3D, and photographyTimed against a metronome, cut when it is decoration.
- Physical builds, in venues and in handSomething bolted to a stadium wall has to be right the first time.
03
Engineering
Live data arrives whether or not the build is ready for it, and the schedule does not move.
- Real-time systems and data pipelinesThe stat on the broadcast is four systems deep and right anyway.
- Native iOS and AndroidBuilt for the three-year-old handset half the audience is holding.
- Web and full-stack developmentOne codebase somebody else can still work in next year.
- CMS architecture and integrationTested by asking a non-engineer to change one word.
- Performance engineeringTwo and a half seconds, written into the brief rather than raised in the retro.
- AI-native infrastructureIt writes the boring half. Someone here still signs off on all of it.
Contact
Two things get our attention.
A brief with a real problem in it, or a person who should be sitting at this table. Bring either one.